// dod_anjou_a4.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (47): ace.wad anjou.wad armory.wad dod_anzio.wad dod_escape.wad dod_falaise.wad dod_flugplatz.wad dod_glider.wad dod_kraftstoff.wad dod_merderet.wad dod_siena.wad dod_vicenza.wad gfx/env/rubblebk.tga gfx/env/rubbledn.tga gfx/env/rubbleft.tga gfx/env/rubblelf.tga gfx/env/rubblert.tga gfx/env/rubbleup.tga jlord.wad lennonn.wad models/hat_axis.mdl models/mapmodels/arc_xer_tree2.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/big_water_tower.mdl models/mapmodels/bulb.mdl models/mapmodels/flags.mdl models/mapmodels/flo_piano.mdl models/mapmodels/flo_radio.mdl models/mapmodels/hk_neucar_shot.mdl models/mapmodels/hk_radio.mdl models/mapmodels/jagd.mdl models/mapmodels/light_industrial2.mdl models/mapmodels/pi_treeb.mdl models/mapmodels/street_lamp1.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_anjou_a4.bmp overviews/dod_anjou_a4.txt sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sprites/flames.spr sprites/mapsprites/caparea.spr sprites/mapsprites/stuka_smoke.spr sprites/obj_tnt.spr