// dod_railroad2_s9a.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (40): armory.wad dod_avalanche.wad dod_custom.wad dod_railroad2_b2.wad dod_siena.wad gfx/env/grnplsntbk.tga gfx/env/grnplsntdn.tga gfx/env/grnplsntft.tga gfx/env/grnplsntlf.tga gfx/env/grnplsntrt.tga gfx/env/grnplsntup.tga jlord.wad lennonn.wad models/mapmodels/arc_xer_tree2.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/bulb.mdl models/mapmodels/by_rubble_set.mdl models/mapmodels/lamp.mdl models/mapmodels/light_industrial2.mdl models/mapmodels/sandbags.mdl models/mapmodels/street_lamp1.mdl models/mapmodels/vicenza_tree1.mdl models/mapmodels/wood_barrel1.mdl models/mapmodels/zalec_2bulb1wire.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_railroad2_s9a.bmp overviews/dod_railroad2_s9a.txt sound/ambience/burning1.wav sound/ambience/dodambience1.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/usareasecure.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sprites/glow01.spr sprites/mapsprites/caparea.spr sprites/mapsprites/flames.spr sprites/obj_tnt.spr