// dod_saints2_b2.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (52): armory.wad dod_saints.wad gfx/env/dmcwbk.tga gfx/env/dmcwdn.tga gfx/env/dmcwft.tga gfx/env/dmcwlf.tga gfx/env/dmcwrt.tga gfx/env/dmcwup.tga models/mapmodels/arc_fern.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/bell.mdl models/mapmodels/bookcase_green.mdl models/mapmodels/books1.mdl models/mapmodels/bord.mdl models/mapmodels/bulb.mdl models/mapmodels/by_canopy.mdl models/mapmodels/electric_wire1.mdl models/mapmodels/fan_ceiling-hang.mdl models/mapmodels/fireplace_logs1.mdl models/mapmodels/flo_churchlight.mdl models/mapmodels/flo_light.mdl models/mapmodels/furniture.mdl models/mapmodels/jeep.mdl models/mapmodels/k_bush1.mdl models/mapmodels/lamp.mdl models/mapmodels/mattress_wreck.mdl models/mapmodels/mill.mdl models/mapmodels/ouitz_tree1.mdl models/mapmodels/phone_pole1.mdl models/mapmodels/pine_tree.mdl models/mapmodels/repunzel_bott.mdl models/mapmodels/saint_grass.mdl models/mapmodels/sandbags.mdl models/mapmodels/well.mdl models/mapmodels/wood_barrel1.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_saints2_b2.bmp overviews/dod_saints2_b2.txt sound/ambience/alliescap.wav sound/ambience/axiscap.wav sound/ambience/bell.wav sound/ambience/burning1.wav sound/ambience/germanwin.wav sound/ambience/jagdbirds.wav sound/ambience/uswin.wav sprites/fire.spr sprites/flare1.spr sprites/mapsprites/caparea.spr sprites/mapsprites/flames.spr sprites/smoke_ia.spr